What happens when a composer writes a great score for a not-so-great game? Kevin Riepl talks about his music for Aliens: Colonial Marines.
Kickstarter is a website allowing consumers to fund projects, including movies, games, conferences and everything else in between. "Skyrim" composer Jeremy Soule decided to use it to fund writing, recording and performing his Symphony No. 1.
Composer Jim Dooley talks about working on both games in the <em>Infamous</em> series on Top Score from Classical MPR.
Top Score and Classical MPR host Emily Reese traveled to Boston to moderate the "Behind the Music of Blockbuster Video Games" panel at PAX East 2013.
Peter McConnell and Emily Reese talk Sly Cooper: Thieves in Time on the new episode of Top Score from Classical MPR. Enter for your chance to win a copy of the PlayStation 3 game below!
Minnesota's own Parker Quartet are one of the most celebrated classical ensembles of their generation. Today, they returned to Minnesota Public Radio's studios for a performance and interview with Emily Reese.
Composer Penka Kouneva took two months between projects to write her own music, culminating in a CD called <em>A Warrior's Odyssey</em>. Emily Reese spoke with Penka about her music, and coming to the U.S. from Bulgaria.
Composer Joel Corelitz just received a BAFTA nomination for his score to <em>The Unfinished Swan</em>. Baroque-inspired sounds accompany the artful tale. Hear our conversation on the latest episode of Top Score from Classical MPR.
Steampunk meets Charles Dickens's London in the game Dishonored, scored by composer Daniel Licht.
Composer Inon Zur and the new music for <em>Rift: Storm Legion</em> on the latest episode of Top Score from Classical MPR.
We've been playing video game music all week, now the moment of reckoning: can you tell the difference between these Classical compositions and Video Game scores? Take our quiz and find out.
The Current Presents the Best Video Game Scores of 2012, hosted by Emily Reese of Top Score.
<em>Papo & Yo</em> turned out to be one of the most emotional experiences I've had as a gamer. While I feel as though I say that more and more, it's a trend I wholeheartedly embrace.
Jesper Kyd explains how he scored the afterlife, light and darkness for Darksiders II on Top Score from Classical MPR.
We continue exploring types of musical form on Learning to Listen with a look at a 'rondo'.